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MessageThe Message routine is used to put a literal anywhere on the screen for such things as screen border titles. Its advantage over PRINT is that it saves the screen it overwrites automatically and it can be "unprinted". Its use is similar to that of VIDEO.RW. Calling syntax is 0001 CALL MESSAGE (X,Y,MSG,ATTR,ACTION,IMAGE) where X is the X position of the literal Y is the Y position of the literal MSG is the literal to display ATTR is the display attributes ACTION is the action to take. "UP" places the literal on the screen. "DOWN" removes it IMAGE is the saved screen image(Volume 1, Issue 8, Page 10) |
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